Here are the army Cards for 3 of the 4 new booster packs in wave 6:

Huh? 120pts? I think this unit should swap prices with the below Kyrie unit "Empress Kiova", that 1 in 20 roll is tough, if mass curse has ever taught us anything, and entire army can go un hurt, theres always that chance, but not a strategy id bet on outside a last ditch effort... Not worth the turn IMO

Rather powerfull for 90pts, im sure this will become a must have unit, not bad stats either

And on that note Ne-Gok-Sa is rendered useless... not like we ever picked him though


Wow, now let me ask you this, why would you pick the above unit "Runa", when you could pick these guys for 20pts cheaper, and get THREE chances at a 1 in 10 chance (not 1 in 20) to take CONTROL of the unit, not just destroy it, but turn it against. Now thats a chance id rather take... oh and Ne-Gok-sa once again became more useless.

Finnaly a ranged Samuri unit... Attack of 2 aint all that great, and range is only 6 but they are priced accordingly... not sure if they are worth the turn marker when you compare them to other ranged units.

Slightly less useful more costly Syvaris.

Wow, 6 attacks in one turn, they fly, stats are respectable, and priced just right IMO

Add +1 movement for 30pts by suiciding him into the side of anything... why not


An Orc army is almost viable again, lots of binding with these units.
And of course ZOMBIES! Looks like no one has been anbe to get a shoot of an official card, but they were able to dig up some stats. These units look cool and i plan of picking up at least 3 sets of these guys. Cheap draft to, 60pts!
Zombies of MorindanHORDE MOVEMENTYou may move up to 6 Zombies of Morindan that you control each turn. However, you may attack with only 3 Zombies of Morindan. You may attack with any 3 Zombies of Morindan, even Zombies of Morindan that you did not move this turn.
ZOMBIE ONSLAUGHT SPECIAL ATTACKRange 1. Attack 6.
Three Zombies of Morindan on the same level may combine their attacks and roll their attack dice as one attack. All Zombies of Morindan in the attack must be engaged to the targeted figure.
ZOMBIES RISE AGAINIf a Zombie of Morindan that you control destroys an opponent’s small or medium figure, replace that figure immediately, if possible, with one of your own previously destroyed Zombies of Morindan. Newly placed Zombies of Morindan cannot attack this turn. Undead are not affected by Zombies Rise Again.
Stats
L: 1
M: 4
R: 1
A: 2
D: 3
60 Points