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Author Topic: Players can roleplay with each other, or they can roleplay against each other.  (Read 552 times)

Offline Lazybones

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http://www.feartheboot.com/comic/default.aspx?c=20

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Players can roleplay with each other, or they can roleplay against each other. The former lends itself to creating great stories filled with interesting people. The latter is just a good way to amuse yourself if the campaign sucks.


Offline Tonnica

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Oh man lol
The statement is true and the comic is just hilarious. Nice find!

Jones: training on the side of the "good guys"

Offline Thorin

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ROFL

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Brace yourself, Sweetheart!  I have "Improved Stamina."

I've seen rules for that somewhere on RPGNow.com...
Prayin' for a 20!

Offline Mr. Analog

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LOL what's that article about "creating party strife" lol
"If we hit that bullseye, the rest of the dominoes should fall like a house of cards. Checkmate."
~Zap Brannigan

Offline Thorin

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http://www.feartheboot.com/comic/default.aspx?c=21

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There is a reason you're supposed to railroad the player characters together via the classic "tavern meeting": Most players are selfish and unruly and likely to kill each other with their attempts at roleplaying.

Besides, that sort of thing just distracts everyone from the story you're telling.

I can tell this guy has played RPGs a fair bit :P
Prayin' for a 20!